Host: David DesRoches, Quinnipiac University
Guest: Stefanie Toigo, NBC Sports
"Select+CT" is a Digital Media Connecticut (DMCT) podcast series dedicated to Connecticut's Digital Media Industry!
How do motion graphics professionals actually become professionals? And why is it that some animators land jobs at major cartoon networks, whilst others don’t? This episode of the Select + CT podcast unravels the answers to many questions surrounding the moving artwork industry.
David DesRoches interviewed Stefanie Toigo from NBC Sports. She has been a motion graphics designer for over a decade.
“The whole idea of telling a story without using real people.. it just really was interesting.” - Stefanie Toigo
A day's work can change depending on what time of year it is, which is especially true for those working in sports entertainment. There is a balance between slower times, and busier times. Stephanie, for example, was working on the Olympics during the time of this recording. She was designing a stage for all of the athletes so that they could be on each set. Each athlete has 7 minutes of screentime, so she had to come up with something very expressive. Down the line this expression will hold its power, and has to remain a strong design.
Takeaways from Stephanie:
- In a creative position, usually you are being directed to conduct a project, but you do it creatively, that’s what they’re paying for. You are being directed to accomplish something, but with your own creative spin.
- Not asking questions in any position can potentially hold you back from escalating in that position. Don’t be afraid to inquire.
- Motion GFX is highly regarded, so aiming for a job in this field is worthwhile. The demand for motion designers and animators is escalating, but so are the platforms used to express them.
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